

I have always downloaded from the original creator. Yeah.kinda embarrassing and ridiculous how many mods I have. Vec3 Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Jar signature remains and client brand is untouched. Shaders are available because OpenGL 2.1 is supported. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Īnisotropic filtering is supported and maximum anisotropy is 16. OpenGL: GeForce 840M/PCIe/SSE2 GL version 4.5.0 NVIDIA 364.47, NVIDIA Corporation IntCache: cache: 11, tcache: 0, allocated: 13, tallocated: 95 JVM Flags: 6 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx8G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_25, Oracle Corporation Operating System: Windows 10 (amd64) version 10.0 Server type: Integrated singleplayer server Server brand: ~~ERROR~~ NullPointerException: null Level game mode: Game mode: creative (ID 1). Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level storage version: 0x00000 - Unknown? At (Buffer.java:540)Īt (DirectIntBufferU.java:253)Īt .Main.main(SourceFile:148)Ī detailed walkthrough of the error, its code path and all known details is as follows:
